Making the Machine – part 1
The following series of articles would be an attempt to describe the creation process of my demo called "Machine".
Hi, I’m a digital artist and I live in a small town in the south of Germany. I’m fascinated by the 3D tools and techniques available these days, and above all the possibilities that open
I recently embarked on a new experiment which I believe will be of particular interest to the Displayhack audience. I started with a fairly simple question: is it possible to use genetic algorithms to generate
The techniques I’m going to be describing here were created and/or implemented to pack my entry to the Mozilla Demoparty: Magister. Huge thanks to my friend Nicolás Alvarez for helping squeeze every last byte out of this.
Hello there, and welcome to displayhack.org! So, what’s this site then? Well, there are two ways to describe it – one short, and one long. This is the short version: Displayhack is a site for
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