Recent Posts in ‘Features’


Sculpture 3D

Hi, I’m a digital artist and I live in a small town in the south of Germany. I’m fascinated by the 3D tools and techniques available these days, and above all the possibilities that open up for an artist using them. Sculpture3D from cosmicollie on Vimeo. There are many applications out there—some even available for […]

Ödönke bánt.

Making the Machine – part 1

Preamble In hopes that most people enjoy makingof’s as much as I do, the following series of articles would be an attempt to describe the creation process of my Revision demo called “Machine” by Ümlaüt Design, both from a technical and artistic standpoint, and perhaps shed some light on a few easily avoidable mistakes I’ve […]


The great demoscene sourcecode giveaway

Something really interesting started happening a few days ago, when the well-known demoscene group Farbrausch released the source codes for most of their projects and tools, including the coveted Werkkzeug 3 demo-making tool, as well as their compression techniques and the V2 software synthesizer. This extremely cool action seemed to trigger what can almost be […]


Web demo goodies – August 2011

For this month’s roundup of things moving and shaking on the web, we’ll dip into the pool as well as reunite with our good old friend; the Cornell Box. Above: Evan Wallace has once again created a much talked about tech-demo called, with great efficiency: WebGL Water. The tech demo features raytracing, soft shadows, caustics […]


Making-of: “The Lacquerer”

Hi, I’m Ollie “cosmic” Borgardts, and I am the creator of the animated short “The Lacquerer”. I’m going to do my best to make this an interesting and entertaining read, but I should probably say up front that I will go into detail on how the movie was made. I’ll also touch upon the creative […]


Making-of: Numb Res

Begin It was easter. We made a new demo for The Gathering 2011.Yea, that’s right – in Norway, not in Germany. I really wanted to do a new demo because I’ve been collecting new routines all winter, and it was high time they got into the wild. So about 3 weeks before easter Jani and I […]


Web demo goodies – May 2011

For this month’s roundup of WebGL goodies, we have collected a bunch of amazing pieces of WebGL/JavaScript-art. The big news this month was of course the release of “Rome” by Google+friends. If you haven’t seen it already, grab a WebGL-enabled browser (such as Google Chrome) and take a look right now – it’s pretty damn […]


Making-of: Milk 2.5k

This is an attempt to describe a bit about how we made the 2.5k intro, “Milk” by The Compo Xaviours. There’s alot more that went into the intro than I’d like to admit, and I feel that should be documented here. But before I begin, there’s a bit of backstory to be understood. Going back […]


Making-of: Spheres on a plane

This is a somewhat lengthy piece focused around our demo “Spheres on a plane”, and the technical aspects that went into making it. I should state early on that if you’re not interested in the demo (or any demo) or the way they’re made, this entry might not be for you. Before you read on, watch […]