Posts tagged ‘maya’
Modelling in Maya 101 – Part 2
Welcome back! We created a character in part 1, using various 3D-modelling techniques inside of Maya (or your preferred modelling package). We now have our 3D-mesh and UV-layout ready to go, though our character looks kind of dull just with that default-gray Lambert-material in Maya. Colors anyone? In order to unleash your creativity and bring your
Making-of: “The Lacquerer”
Hi, I’m Ollie “cosmic” Borgardts, and I am the creator of the animated short “The Lacquerer”. I’m going to do my best to make this an interesting and entertaining read, but I should probably say up front that I will go into detail on how the movie was made. I’ll also touch upon the creative
Modelling in Maya 101 – Part 1
Hi and welcome to this series on modelling and texturing game characters. My name is Mathias and I am a modeller on the game “Evil Junior” currently under production by Illuminatics Gameware. I will be using Maya as my main tool in this series of tutorials, but the principles I’ll touch upon applies to all



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